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- Oxyd is designed as an adventure in science and exploration. Like
- your historic counterparts, you are thrust into unknown and
- dangerous worlds that will challenge you with every step you
- take. Don't ruin this wonderful and mind-expanding experience by
- reading the hints provided below! Resist the temptation, and, if
- you seriously get stuck somewhere, read only the hint provided
- for that level.
-
- Level 1 introduces the basic game concept behind Oxyd. You will
- see eight Oxyd tokens in the center of the screen. When you
- bounce into one of them with your marble, the Oxyd will open up
- and reveal a hidden color or pattern. Now try to find the
- matching color hidden beneath on of the remaining Oxyds. Once all
- Oxyds have been matched, the landscape is solved and you move on
- to the next one. Patches of quicksand and the rotating Jack make
- life difficult for you in this level.
-
- Level 2 contains six Oxyds that need to be paired off. However,
- two of them are apparently sealed off in a room with no obvious
- access. There is a note giving you a hint on how to solve this
- puzzle. To pick up the note, roll over it with your marble, then
- hit the left mouse button to read it.
-
- Level 3 consists of several rooms. Check the screen borders to
- find out where the other rooms are. You will find the mirror
- useful. It slides along the track if you hit it hard enough, and
- it will turn if you touch it lightly.
-
- Level 4 has another room above, and you will notice some
- interesting effects on the mouse there. In this level you will
- have to learn how to shift objects in your personal inventory.
- Everything you're carrying is displayed at the bottom of the
- screen. Only the object in the left-most position of the
- inventory may be activated. So, if you want to use the umbrella,
- hit the tab key on your Mac (right mouse button on other
- machines) and shift the token. Then hit the left mouse button to
- activate it. If you want to get rid of the useless messages you
- have collected in this level, activate them with the left mouse
- button and cut the message short by hitting the tab key (right
- mouse button).
-
- Level 5 is full of gadgets you will have to explore. The blinking
- lights and the border pieces are very important. Listen for the
- sound of doors opening! You can't see them, but maybe there's an
- adjacent room somewhere! Sliding doors and switches, there is a
- connection here. Remember how to fly, and how to shift tokens in
- your inventory?
-
- Level 6 gives you an entire room full of dangerous toys. Get
- bombs by bouncing into one of the dispensors. Ignite bombs by
- placing a stick of dynamite next to them. The shovel fills in
- dents you have created in the ground. Wooden blocks help bridge
- chasms.
-
- Level 7 is deceptively easy. Start with the left-most object, or
- else you'll get stuck.
-
- Level 8 takes you down a long corridor. Don't do anything until
- you get to the end of it. Then activate the coffee break, collect
- your wits, hit the left mouse button to resume the game, and
- bring the marble to a complete stop just short of the swimming
- pool. Now go looking for the Oxyds.
-
- Level 9 needs to be completed in just the right sequence. Start
- with the wooden piece on the left, then blow up the blocking
- pieces in the center and top left portion of the screen. You will
- need a bomb and a stick of dynamite to remove the last blocking
- piece.
-
- Level 10 is a meditation landscape. Watch the action for a short
- while. The black holes will not destroy your marbles, so don't
- worry. When marbles reappear on the left or right side of the
- platforms, slowly drag one of them away toward a pocket and place
- it there. When all four marbles are placed in their individual
- pockets, let go of the mouse so that the marbles come to a
- complete rest and you can advance to the next level.
-
- Slow dragging motions are the key to success here, and level 10
- will tell you a lot about the quality of your mouse: Wobbly
- movement, delayed action and similar control problems are a good
- indication that your mouse needs to be cleaned. Dirt tends to
- build up on the rollers inside the mouse, making it less precise
- and responsive. You would not notice this problem very much
- during your regular applications, but Oxyd's level 10 becomes
- very frustrating if your mouse has dirty feet. Use a mouse
- cleaner kit, or carefully scrape the built-up off the rolers with
- a small screw driver.
-
- Level 11 may only be played up to the point where you encounter
- the magic brick. The magic brick carries a page number, line and
- column reference for use with the Oxyd book. There is no way
- around it, other than typing in the magic formula found in the
- Oxyd book. Order the Oxyd book from your local dealer, book store
- or by sending a check to Dongleware Publishing ($ 39.00 plus
- $ 3.00 shipping and handling. Massachusetts residents add 5%
- sales tax).
-
- While you're waiting for your Oxyd book to arrive, enjoy the
- first 10 levels of the dual player game with a friend. To do
- this, you will have to link your computers by modem, null-modem
- cable, MIDI cable (Atari only) or AppleTalk network.
-